I find it quite interesting that Kevin at
LARP Source made a
post on the same topic I had planned. Great minds think alike.
Now that Starcraft 2 is out, eSports is getting a lot of play, even here in the US. Players and teams in the US are getting sponsors for, well, playing video games.
I'm not trying to belittle their accomplishments. These players are seriously competing on the highest level, to the point where the common player might have a hard time following what they're doing. But what really gets me is that people are starting to make a living off of something they may have been ashamed about once.
And the biggest reason they're seeing such popularity now is that a few revolutionaries in their field stopped being ashamed at what they did, and instead spread the word.Kevin asked if we think we could have corporate sponsors for the game or not. I think it's a bit early for that. One of the reasons you get sponsored is that there is going to be significant visibility for the sponsors. Until we can start televising events or creating brands of products, we simply won't be prime targets for sponsorship. Unfortunately, to get these events televised, players are going to have to stop being ashamed of what they do.
In my opinion, the closest path to sponsorship at this point is through the game Jugger. It's close enough to a sport and lacks actual roleplaying, so it may seem a lot less damning than the lightning bolt video. They're putting a league together (
USJL) and anyone can start a team. And when you start that team, you have to start telling people about it, telling people that you're a jugger.
We have to overcome our shame, and if it means going through an intermediary like Jugger, then so be it. The only way we'll start to get acceptance as a culture is for people to know LARPers, and to identify the fact that we're not so different after all.
So let me ask the readers. Do your friends know you LARP? Significant other? Co-Workers?