This game has been in existence for as long as NERO or slightly longer and is based on non conjoined modules run at mod day type events mostly at local parks. They use a hit point based location based damage system and several spell deliveries including verbal and point based. I mentioned them in my article yesterday so I thought I would give everyone a link to their treasure distribution guide so you can see what a truly varied treasure policy looks like. Interestingly nothing ever expires unless it is a single use item in which case it goes away on use, and yet they still manage to scale appropriately for the 20 page magic item lists.
LINK TO BOOK
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