tag:blogger.com,1999:blog-7781060643507162251.post5392116609211823029..comments2023-10-08T08:54:40.079-04:00Comments on LARP Ohio: Know Who Likes Free Stuff?Timhttp://www.blogger.com/profile/17437406306299325645noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-7781060643507162251.post-2400729490293067362010-07-19T10:42:59.525-04:002010-07-19T10:42:59.525-04:00@Jenn
The required shift is good, but unfortunate...@Jenn<br /><br />The required shift is good, but unfortunately that doesn't help increase bodies for town fights. The ultimate goal is more NPC bodies which make PCing more fun, so you get more players to travel to your events.<br /><br />@Beth<br />The idea is that this targets a previously untapped group for NPCing. Various NERO chapters already target people with financial issues (free NPC), roleplayers (targeting players with roles), those with IG needs (free maxout for a 4 hour NPC shift), and those who just want to make the game better.<br /><br />The idea is to target new players without gear and stick jocks with little gear to add some NPC power to your ranks. Mold the new ones and watch the jocks to make sure they're in the best interest of the game. It also encourages cross gaming a little bit, because while Dag and Bel players might not have a NERO character, they can always use more loaner garb for when new players come to their park days.Anonymoushttps://www.blogger.com/profile/10979935681444364292noreply@blogger.comtag:blogger.com,1999:blog-7781060643507162251.post-45767304402327342422010-07-19T08:21:40.898-04:002010-07-19T08:21:40.898-04:00I like the idea, more or less. For me personally, ...I like the idea, more or less. For me personally, though, since I have plenty of costuming and only play a caster, there isn't much motive to be found in the proposed items on offer except for maybe the bag. <br /><br />That being said, I guess I still might consider NPCing an event or two and selling the loot in-game. <br /><br />Jennifer's right, though. I feel like that could get cost-prohibitive pretty quickly.B.https://www.blogger.com/profile/11503082581067705210noreply@blogger.comtag:blogger.com,1999:blog-7781060643507162251.post-62037572346780420732010-07-16T09:01:02.872-04:002010-07-16T09:01:02.872-04:00You'd also have to get someone who really knew...You'd also have to get someone who really knew stuff to make it to, most of the chapter owners don't have that forte.Jenniferhttps://www.blogger.com/profile/09523358969650093632noreply@blogger.comtag:blogger.com,1999:blog-7781060643507162251.post-30482856017971222442010-07-16T08:57:29.980-04:002010-07-16T08:57:29.980-04:00I feel like everything overall is a little on the ...I feel like everything overall is a little on the cheap side ticket-wise (meaning easy to get stuff) Do you think it would be difficult to track? I think it would work really well for about a year, long enough for "x" to get the item they want, like a sword, and then stop. I know the idea is they will keep wanting to get more... <br /><br />I think it is a neat idea, I could just see it getting kind of expensive and time consuming. While you can make it cheap, most chapters have gone to free NPC'ing already...<br /><br />I feel like the reason why people don't NPC is because NPC'ing is work. NPC'ing a whole event is fun, but it takes a heck of a lot out of you. The second reason: people want their pc! They want to go and have the adventure! Experience the awesomeness of the character concept they created.<br /><br />I still like the required shift. Even if it is only 2 hours-3 hours, that wouldn't put too much onus on any one person, and the big thing---people would still get to pc and hang out with their friends and get the back story.Jenniferhttps://www.blogger.com/profile/09523358969650093632noreply@blogger.com